Hi,

> I am trying to get some userData from a Sphere when it is picked in my
> scene. Since a Sphere (the com.sun one) is made of many Shape3Ds I
> have modified the class to include a constructor that takes my
> userData (say a String for example) and then when the Shape3Ds are
> made, the same userData is assigned to each one. However, this does
> not solve the problem and I am a little mystified why not.

Sorry -- I don't see what the problem is exactly?

Jimmy

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