Hi, I load an object from a VRML file ( it can be for ex. a cube ) and I want to find its vertices. And after that I want to put it into a "brick". How can I do these? Thanx, any answer can help me a great ! =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
- [JAVA3D] Geometry Istvan Racz
- [JAVA3D] Geometry Istvan Racz
