Vincent Erickson wrote:

> As part of my debugging effort, I wanted to display the Canvas3D's framerate
> in the window somewhere. I'm overriding Canvas3D, and trying to draw the
> string directly into the Graphics of the Canvas3D in postSwap, and it draws,
> but with lots of flickering. What would be the best way to do this sort of
> thing? Create a billboard? Display info outside the Canvas3D? Any help or
> examples of this would be appreciated. Thanks.
>
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Hello Vincent,
I use a panel in the buttom of my window - like this (init-method in my
applet):

    public void init()
    {
 setLayout(new BorderLayout());
 myCanvas = new Canvas3D(null);

 add("Center", myCanvas);
 Panel keyPanel = new Panel();
 add("South",keyPanel);
 keyPanel.add(new Label("Frames (mSek):"));
 keyPanel.add(frameField = new TextField("0", 4));
 frameField.setEditable(false);
 keyPanel.add(new Label("Ticks (mSek):"));
 keyPanel.add(tickField = new TextField("0", 4));
 tickField.setEditable(false);

kind regards
Hardy Henneberg

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