Have you tried the suggestion in the README:
NOTE: This version of Java 3D uses shared contexts in OpenGL for Display
Lists and Texture Objects. Some video cards, such as the Riva TNT, have
problems in this area. If you are experiencing no rendering, crashes,
or no textures being displayed, this may be the problem. We have added
a runtime property that allows applications to disable the use of shared
contexts. For single canvas applications, there will be no change in
behavior. For multiple canvas applications, memory requirements will
increase by using this property. Here is an example of using the
property.
java -Dj3d.sharedctx=false MyProgram
Dan Petersen
Java 3D Team
Sun Microsystems
** Look for the newsgroup: comp.lang.java.3d **
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> Date: Sun, 30 Jan 2000 18:25:33 +0100
> From: Frédéric Chopard - BaK <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Text2D and java3d 1.2 beta 1
> To: [EMAIL PROTECTED]
>
> I have some problems with Text2D, when I create one it only appears as a
> white rectangle. I tried some examples like Text2DTest, I always get those
> white rectangles instead of texts. These tries were done with the beta 1
>
> I tried with java3d 1.1.3 and everything works fine, could this be a bug of
> the beta 1 ?
>
> Fred
>
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