Hi,

I want to use two different Locales in my program and I came across the
HiResCoord class which is needed to set the Locale's location within the
VirtualUniverse.

Just curious: what's the use of specifying these coordinates with a
precision of 256 bits??? Why wouldn't double values do as well?
Everything else in J3D is specified using doubles (or floats, even
worse), why does the Locale have to be positioned so precisely?



thx
Heiko

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