We are getting very satisfactory performance using the VRML viewer.
On a PIII 733 with a GeForce(whooping hardware, but...) we are getting 50K+
polygons at realtime speed(25-30 fps). This is with little to no
optimization except good training of modelers(no extra groups, grouping by
like material...)
-Alan
On Sunday, March 19, 2000 8:01 PM, =?ks_c_5601-1987?B?w9a/+MXC?=
[SMTP:[EMAIL PROTECTED]] wrote:
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