So here's something I would just LOVE to do, but am not even really sure how to begin doing in java3d: Make the camera a child of a moving 3d object. I want the "view"/"camera" whatever, to be attached to a moving object in the scene, so that whereever that scene object goes, the camera follows. I would think that somehow setting the transformgroup under which the view sits to be the scene objects enclosing transformgroup would work...but I don't know how to do that safely. Any ideas? -Dave =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".