So here's something I would just LOVE to do, but am not even really sure
how to begin doing in java3d:

Make the camera a child of a moving 3d object.

I want the "view"/"camera" whatever, to be attached to a moving object
in the scene, so that whereever that scene object goes, the camera
follows.

I would think that somehow setting the transformgroup under which the
view sits to be the scene objects enclosing transformgroup would
work...but I don't know how to do that safely.

Any ideas?
-Dave

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