I wrote a class that uses awt interaction instead of behaviors for keyboard
navigation. You can move front, back, turn left, turn right, strafe left
and right, look up and down, and jump. It works very well, but I haven't
really tested how efficient it is. Let me know if you want a copy of the
source.
-----Original Message-----
From: Andrew Adrian [SMTP:[EMAIL PROTECTED]]
Sent: Monday, April 24, 2000 10:45 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] HELP ON Keybaord Navigation
There is a KeyNavigatorBehavior class built in to the Java3D API. the
documentation is very good for it, and I think they mention it in the
tutorial as well. The key map is a bit strange, but it works very well.
I'd suggest using it instead of this one.
Andy
On Mon, Apr 24, 2000 at 03:14:48PM +0200, ArtMotion wrote:
> I'm trying to get these class work, but it doesn't!
>
> Can somebody please wite me a small "demo/example" how to do it right ?
> Maybe how to rotate a box withthe attachet class :-)
>
>
> The Behavio class isn't mine, just found it on the net. But I can't make
> it work ... the KEY events seem never to be called.... nothing is moving
> :-((
<snip>
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