I wonder if some can help explain the following please:

I have a scene with a vertical 'wall' along the x-axis.

My ViewPlatform has the View attached with an attach policy
of View.NOMINAL_HEAD.

My view/viewplatform is pointing down the x-axis towards the wall.

Now, the question is as follows:

How close can I expect to position the ViewPlatform to the wall,  before it
goes 'through' the wall and I can see objects behind the wall ?

I was assuming that this distance would be given by the method
getNominalEyeOffsetFromNominalScreen(); in my PhysicalBody
(in my case 0.4572 m). However, my tests show that the 'screen' passes
through the wall when the transform above my ViewPlatform is specifying
a distance of about 0.69m.

I'm really stuck by this - can someone explain if my theory is sound please ?


I've tried asking some similar questions in the last month or two but with no reponse.

Thanks
Rob

--


Rob Nugent
Development Manager
PeerLogic
[EMAIL PROTECTED]
http://www.peerlogic.com
Tel: +44 (0) 1489 585503
Fax: +44 (0) 1489 881363

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