I can't say off hand what the problem you are having is. However,
just as something to mention, enabling stereo isn't the only thing you
have to do in order to make the image appear correctly. In order to get
proper convergence, you have to set the interocular distance (distance
between the eyes). This is done using the PhysicalBody object which is
a part of the View branch. By setting the relative locations of the
LeftEye and RightEye, you can determine the perspectives of the
images. From the description of the behavior you are seeing, this isn't
the *whole* problem - but it might clear up a bit of it.
DereK
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