I'm wondering if it's possible to create visualFx with Java3D. I mean stuff
that you can see in the common games: glowing, volume light, laser, etc... I
guess much can be faked via transparent textures, but not everything. It's
an OpenGL issue, too, i guess. Some techniques will be the same. Does
someone have some experience?  Are there good "howTos" in the net?
MarkusJ

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