There are still some restrictions, Andrew. With multiple geometries, they
must all be of the same sub class. For instance you can't have a PointArray
and an IndexedGeometryArray on the same Shape3D. You'll see when you read
the API.
Chris
-----Original Message-----
From: Andrew R. Thomas-Cramer [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, June 21, 2000 3:50 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] PickResult on Shape3D with multiple geometry
Whoo-hoo! When I looked into this a year ago, Shape3D's couldn't have
multiple
geometry arrays. This looks promising.
-----Original Message-----
From: Dvorak, Daniel J. <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Wednesday, June 21, 2000 1:00 PM
Subject: [JAVA3D] PickResult on Shape3D with multiple geometry
>The doc for PickResult says "If the Shape3D being picked has multiple
>geometry arrays, the arrays are stored in the PickResult and referred to by
>a geometry index. " It sounds like there's some index that points to which
>geometry of the Shape3D was picked. How do I get this index?
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".