We've been using Java3D 1.1.2 and, on our Sun Ultra, OpenGL 1.1.2. Our client is using OpenGL 1.2, but is experiencing application crashes during some Java3D code (specifically, "JNI panic ..." during javax.media.j3d.GeometryArrayRetained.execute()). Is Java3D 1.1.2 compatible with Solaris OpenGL 1.2*? =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
