Hi, I do not have many experience in Java3D, but next i will try to finish my first project. I have a following problem: The canavs3D uses 640x480 resolution, although the screen resolution is 1024x768. Consequently the 3D models get angular edges. (You can see this edges on the attached gif-file.) All Demos from SUN and other developer look as bad as this 3D models. Can anybody tell me how to solve this problem? I use Windows NT Service Pack 6,ATI graphic card. Any help is appreciated. Olga
- Re: [JAVA3D] Screen resolution und Java3D Sagrebin
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- Re: [JAVA3D] Screen resolution und Java3D Roger Cottam

