Bob, Double check that you have lights and that they are properly lighting the sphere in question (ie make sure the light's influencing bounds are big enough). Of course this also depends on what kind of an appearance you've given the sphere. - John Wright Starfire Research > Bob Gray wrote: > > I am using the Sphere util. class to create spheres. > > Sphere S1 = new Sphere(sphereRadius); > S1.setCapability(Sphere.ENABLE_APPEARANCE_MODIFY); > S1.setAppearance(sphereAppearance); > TG1.addChild(S1); > BG.addChild(TG1); > > The spheres do show up but they are black even though I set the color > in the appearance to be red. > > Could it be the surface normals are pointing in the wrong direction? > Is there a way to invert the surface normals on a Sphere object? > > I've used Spheres before with no problem. I didn't have to invert any > normals. So I don't really think this is the problem. But I can't > think of anything else that it could be. > > Any suggestions? > > Bob Gray =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
