If i understand it right there is an object in the scenery which is used to
mark the viewplatform of the first canvas. Now if you change the position of
the viewplatform, this object moves as well (=scenery changes). Since the
second canvas is rendering the same scenery (just from a different
viewpoint) it should be updated automatically as well.

If you want to do different things check also the Behavior.postId( ) method,
which can be used to activate another behavior from a behavior.

regards

Paul

Karsten Fries schrieb:

> Hi there,
>
> imagine you have two canvases running on one virtual machine and you are
> supposed to do interactions in between the two - example the second
> visualizes the
> viewing platform change of the first. What would you do?
>
> I started like this:
>
> * define a new WakeupCriterion called WakeupOnExternalViewPlatformChange
> * define a new Event called ExternalViewPlatformChange
> * define a new Behavior called ExternalViewPlatformChangedBehavior
>
> I am at stage two of this right now and I wonder if its the wright way
> to
> achieve what I want.
>
> Any suggestions are welcome, especially if they are easier than this.
>
> Cheers,
> Karsten

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