Yes Lee, Java 3D by specs requires images that are powers of two. As it was explained to me the TextureLoader does this for us (assuming you use it and don't load the textures yourself). None of our odd shaped textures give a GeForce, TNT, Matrox or software rendering any trouble - it's only the Voodoo 3 that corrupts the textures (much better now with the 1.06 drivers). - John "J. Lee Dixon" wrote: > > I assume that you realize of course that textures MUST be power of 2 for > Java3D, and that somewhere in the texture loading the image is being > resized to power of 2 (or is there something new in the current Beta > release I don't know about?) > > -Lee > > -----Original Message----- > From: John Wright [mailto:[EMAIL PROTECTED]] > Sent: Sunday, November 19, 2000 10:52 AM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Performance Report 1.2.1 beta 1 and Voodoo 3 v1.06 > drivers > > Our application is achieving almost a 50% performance increase using > Java 3D 1.2.1 beta 1 (OpenGL) (on a GeForce video card system). Frame > rates in different areas of our scene went from 22 fps to 29 fps and > from 55 fps to 88 fps. > > On one low end machine (AMD K6-200, 32 Meg RAM, 3dfx Voodoo 3, Win98 SE, > DirectX 8.0) the new Java 3D 1.2.1 beta 1 SDK installer is failing, > otherwise the new installation routines are very nice! > > Also I've tested the v1.06 drivers for the Voodoo 3 and it appears 3dfx > has improved the texture issues. Textures that are powers of two > (256x256) now appear to display perfectly. Textures with odd sizes > (176x256) are still displaying corruption. > > - John Wright > Starfire Research > > ======================================================================== > === > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > body > of the message "signoff JAVA3D-INTEREST". For general help, send email > to > [EMAIL PROTECTED] and include in the body of the message "help". > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".