Hi R Wang, don't be disappointed and just skip those transforms by building a large quadarray for your boxes instead. I have big scenes two and had to get rid of as many transforms either, thus I used the sun.util primitives (Sphere, Cylinder) to generate the geometry and after that put the triangles together in three (*FanArray, *StripArray and *Array) arrays. The appropriate transformation must certainly be applied before adding. This works Cheers, Karsten
begin:vcard n:Fries;Karsten tel;work:+49-6221-4038-384 x-mozilla-html:FALSE org:Lion Bioscience AG adr:;;Waldhoferstrasse 98;Heidelberg;;;Germany version:2.1 email;internet:[EMAIL PROTECTED] title:Software Engineer x-mozilla-cpt:;24864 fn:Karsten Fries end:vcard
