Sorry for asking the installation problem again since I have seen
there are tons of this question in the past...
But I followed the steps in Windows and still can't make the things work.

A) Installing the packages

1. install JDK1.3
2. set path to include c:\jdk1.3\bin (where I installed JDK)
3. install J3D 1.2
4. set CLASSPATH = . (suggested by "README.Java3D-jdk.OpenGL.txt")

B) Try to run sample programs

I can successfully compile the demo program, say:
C:\jdk1.3\demo\java3d\Appearance\AppearanceTest.java

but after that, I do run it and it says:
Exception in thread "main" 
java.lang.NoClassDefFoundError:javax/media/j3d/SceneGraphObject

C) Modify CLASSPATH

Then I try the following change:

set 
CLASSPATH=.\C:\jdk1.3\jre\lib\ext\j3dcore.jar;C:\jdk1.3\jre\lib\ext\j3dutils.jar;C:\jdk1.3\jre\lib\ext\vecmath.jar

Exception in thread "main" java.lang.UnsatisfiedLinkError: no J3D in java.library.path
        at java.lang.ClassLoader.loadLibrary(Unknown Source)
        at java.lang.Runtime.loadLibrary0(Unknown Source)
        at java.lang.System.loadLibrary(Unknown Source)
        at javax.media.j3d.UniverseManager$1.run(UniverseManager.java:155)
        at java.security.AccessController.doPrivileged(Native Method)
        at javax.media.j3d.UniverseManager.<init>(UniverseManager.java:152)
        at javax.media.j3d.VirtualUniverse$2.run(VirtualUniverse.java:520)
        at java.security.AccessController.doPrivileged(Native Method)
        at javax.media.j3d.VirtualUniverse.<clinit>(VirtualUniverse.java:516)
        at AppearanceTest.<init>(AppearanceTest.java:290)

D) OpenGL 1.1?

from README.Java3D-jdk.OpenGL.txt,
I learnt that it needed a OpenGL 1.1, I downloaded it and extracted the materials, but 
don't know where should I please them (the .dll, .h and .lib)

x        x         x          x        x         x          x

So I want to ask:
1) in fact, should I include the CLASSPATH of the J3D packages?
2) where should I place the OpenGL stuff?

Thx very very much!

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