Just create a new Branchgroup. Add your TransformGroup or Shape3D as a
child to the Branchgroup. Then add the branchgroup to the Scene.
I hope this helps,
Paraskevas
--- Saurabh Akhauri <[EMAIL PROTECTED]> wrote:
> I was experimenting with manipulation of
> live scenegraph and came across this problem
>
> even after setting the capabilities addition of a TransformGroup or
> Shape3D object to live scenegraph was not possible
>
> every time the exception thrown is " only a Branchgroup object can be
> added "
>
> if any one is able to add a TransformGroup or a Shape3D object to live
> scenegraph then please help me
>
> saurabh
>
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