Hi!

In our project, we built a light curtain to navigate an avator through a scene. For 
this curtain, we implemented the InputDevice-Interface with an x-y-z-move behavior.

Now, we would like to use this light curtain to manipulate objects on the Canvas3D. Is 
it possible, to show a cursor (like the mouse cursor) on the canvas3D, which follows 
the x-y-coordinate given by the light curtain? How can we do that?

Thanks in advance,
Christian

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