Hi,
I am trying to break up a big geometry to small BranchGraphs
and send them to client side incrementally so that the client is able
see the part of drawing with the arrival of first BranchGroup and the rest
of the drawing will be supplied incrementally to have a streaming effect
 
Has any one done something similar before
 
Can any one suggest ways to split the geometry efficiently.
 
saurabh
 

Reply via email to