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Hi,
I am trying to break up a big geometry to small
BranchGraphs
and send them to client side incrementally so that
the client is able
see the part of drawing with the arrival of first
BranchGroup and the rest
of the drawing will be supplied incrementally to
have a streaming effect
Has any one done something similar
before
Can any one suggest ways to split the geometry
efficiently.
saurabh
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