You will only notice the tearing if you change the scene or view
rapidly. Also, you may not notice it at all until you know what to look
for. It's a very briefly redraw type tearing in a moving poly, not
unlike dragging a window very fast.
It's there, believe me! :-)
David wrote:
> This might have something to with your hardware setup too. I am noticing no
> tearing at all, in fact the only changne I can see is faster framerates.
>
> Dave Yazel
>
> ----- Original Message -----
> From: Shawn Kendall <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, March 05, 2001 12:49 PM
> Subject: Re: [JAVA3D] Vertical Sync
>
>
> This isn't really a driver tweak, it's just a render option.
> When vertical sync is on, the entire 3D canvas will be refreshed in sync
> with the vertical refresh, which forces the app to run no faster than
> the vertical sync of your monitor settings.
>
> However, if you turn it off, the app frame will update independently
> from the monitor refresh and visible tearing can result, and usually does.
>
> Depending on what you are doing that may not be acceptable.
> Typically in games, players want the fastest possible so they accept the
> tearing...
>
> David wrote:
>
>
>> I was reading the OpenGL forum and they recommended disabling VSync in the
>> driver. I changed mine to "off always" and my framerate jumped up
>> considerably in my application.
>>
>> I wonder what else is worth tweaking in the drivers....
>>
>> Dave Yazel
>>
>>
>
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>
>
> --
> ___________________________________________________________
>
> Shawn Kendall Full Sail Real World Education
> Course Director 3300 University BLVD
> Real Time 3D for Gaming Winter Park FL 32792
> [EMAIL PROTECTED] http://www.fullsail.com
> ___________________________________________________________
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
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> [EMAIL PROTECTED] and include in the body of the message "help".
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
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> [EMAIL PROTECTED] and include in the body of the message "help".
--
___________________________________________________________
Shawn Kendall Full Sail Real World Education
Course Director 3300 University BLVD
Real Time 3D for Gaming Winter Park FL 32792
[EMAIL PROTECTED] http://www.fullsail.com
___________________________________________________________
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".