Hello,

VRML 97 is an ISO standard so it is open source. It is extensible which
means it can be incredibly complex and annoying due to browser
implementations of Java.

The primary commercial browser VRML viewers are Blaxxun Contact and
Parallel Graphics Cortona... Cortona is the only cross platform (PC and
Mac) viewer available. Blaxxun also has a standalone Java3D VRML viewer.
There may be others.

So, the real question is "have I tested my vrml world in these browsers?"

John F. Richardson

>Hi!
>
>Thanks!I was able to  implement at interface that will be able to
>manipulate the transformgroup attaching the view platform! :)
>
>Thanks to all of you!
>
>Without this mailing list,I would not have done it!
>
>Can I ask another question?Can I use the vrmlloader pointed by j3d.org?
>
>I would like to use VRML models in my applet..Am I right to say that VRML
>formats are simpler than other formats?Are there also example codes that
>load VRML files?
>
>If I am going to implement a vrml loader in my applet,will all be able to
>view my page (Assuming they have the appropriate Java plugin)?
>
>Thanks!
>
>Jonathan
>
>[EMAIL PROTECTED] wrote:
>
>>Hi Jonathan,
>>Look there...
>>http://www.j3d.org/tutorials/raw_j3d/chapter5/
>>http://www.j3d.org/tutorials/raw_j3d/
>>Rgds,  ....|:0).
>>
>>Jonathan Albert C Vallar schrieb:
>>
>>> Thanks for your help!
>>>
>>> Can I ask if there is a possibility that I can get the parent of the
>>>viewplatform and modify the rotation component of the set transform3d.I
>>>want to simulate a set of buttons that
>>> show a rotation along the x and y axes by modifying the transformgroup
>>>above the viewplatform.
>>>
>>> My code is:
>>>
>>>                   m2=new Matrix3d();
>>>                         tempviewplat=active_site.getViewPlatform();
>>>                         tempTG=(TransformGroup)tempviewplat.getParent();
>>>                         tempTG.getTransform(tempT3D);
>>>                         tempT3D.getRotationScale(m1);
>>>                         m2.rotX(rot_degree);
>>>                         m1.mul(m2);
>>>                         tempT3D.setRotationScale(m1);
>>>                         tempTG.setTransform(tempT3D);
>>>
>>> Upon running and pressing the button,i get a:
>>> RestrictedAccessException:Cannot get the parent of a live or a compiled
>>>node.
>>>
>>> Thanks!
>>>
>>> [EMAIL PROTECTED] wrote:
>>>
>>> >Hi Jonathan,
>>> >
>>> >Sugestion: Look at the "Pure Java" discussion list.
>>> >http://forum.java.sun.com/list/16788242?d=591
>>> >
>>> >Other sites and Tutorials about java:
>>> >http://java.sun.com/docs/books/tutorial/java/TOC.html#nutsandbolts
>>> >http://java.sun.com/docs/books/jls/first_edition/html/index.html
>>> >http://java.sun.com/docs/books/tutorial/java/index.html
>>> >http://www.acm.org/crossroads/doc/indices/objective-viewpoint.html
>>> >
>>> >Good luck.    Rgds,  .....|:0).
>>> >
>>> >Jonathan Albert C Vallar schrieb:
>>> >
>>> >> Sorry!Maybe this is too elementary but I still would like to post
>>>this question:
>>> >>
>>> >> Are the points specified by the Martix objects the starting point
>>>for the vector?Where do tey point to?
>>> >>
>>> >> Thanks for entertaining my question!
>>> >>
>>> >> Jonathan
>>> >>
>>> >> __________________________________
>>> >> www.edsamail.com
>>> >>
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