Hallo,

Is this a bug by transparent texture with 'REPLACE' mode in Java3D?

The attached vrml file was used to test the transparent texture behaviour.
When 
the texture attribute was set to 'REPLACE' mode in my java3d program, it was

rendered wrong. The six faces of the box were sorted incorrectly. The side
face 
or the back face covers sometimes the front face. But if the 'DECAL' mode
was 
used, it was rendered ok.

I have used J3D1.2.1, JDK1.3 GeForce256 auf NT4.0 on Pentium III.

Can anyone give me some hints? 

Thanks.

Bo

 <<transparentBox.zip>> 
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transparentBox.zip

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