I tried this out on one of our demo programs (ObjLoad) and it worked
fine. Are you sure you are using 1.2.1 FCS and not one of the beta
verisons?
andrea
> Sackmunky wrote:
>
> OrbitBehavior orbit = new OrbitBehavior(canvas,
> OrbitBehavior.REVERSE_ROTATE|
> OrbitBehavior.REVERSE_TRANSLATE|
> OrbitBehavior.REVERSE_ZOOM|OrbitBehavior.STOP_ZOOM);
> orbit.setMinRadius(1.3f);
> I have set my orbit behavior like above, yet whenever the minRadius
> has been reached, it never stops.
> Plus if I try to set OrbitBehavior.PORPORTIONAL_ZOOM , it says it is
> not in class OrbitBehavior.
>
> PS Thanks guys for the texture lighting answers. They helped me out.
> Its fixed now.
>
> :)
>
> Zak
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