NodeComponent objects may be shared across VirtualUniverses. Node's may not. This very well could be a bug in our stuff. Doug Twilleager Sun Microsystems >MIME-Version: 1.0 >Content-Transfer-Encoding: 7bit >X-Priority: 3 >X-MSMail-Priority: Normal >X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 >Subject: Re: [JAVA3D] Switcvhing BranchGroups between Universes >To: [EMAIL PROTECTED] > >Do you have any shared appearances, materials, textures or any other scene >graph objects referenced in other branchgroups still referenced by the >original virtual universe? > > >----- Original Message ----- >From: Rajamiyer Ravichandran <[EMAIL PROTECTED]> >To: <[EMAIL PROTECTED]> >Sent: Sunday, April 15, 2001 11:25 AM >Subject: Re: [JAVA3D] Switcvhing BranchGroups between Universes > > >Danny, >I have already tried this. I detach the first >branchgraph b1 from its universe. The screen >disappears. But when I add this to the locale of the >second virtual universe I get the >"IlleagalSharingException". > >--- Danny Kahn <[EMAIL PROTECTED]> wrote: >> You might try using the detach method in the >> BranchGroup class, but I don't >> know if this will work. >> >> >> At 03:12 PM 4/12/2001 -0700, you wrote: >> >Hi All, >> >I am having difficuly in removing a BranchGroup >> object >> >from one Universe, and attaching it to another >> >universe. >> > >> >For example u1, and u2 are my virtual universe >> >objects. I have b1 and b2 as branchgroup objects. >> >u1-->b1 and u2-->b2. I have setCapability >> >(ALLOW_DETACH) for my brachgroup objects. >> > >> >My code goes, >> > >> >u1.getLocale().removeBranchGraph(b1) >> >u2.getLocale().addBranchGraph(b1); >> > >> >I have no problem in removing b1 from u1, but I >> could >> >not add b1 to u2's Locale without raising the >> >"IllegalSharingException". The documentation says >> no >> >nodes can be part of multiple universes. Bit in >> this >> >case I have clearly removed the node from the first >> >universe before adding to the second. >> > >> >Any help ? >> > >> >Thanks >> > >> >Ravichandran >> > >> >__________________________________________________ >> >Do You Yahoo!? >> >Get email at your own domain with Yahoo! Mail. >> >http://personal.mail.yahoo.com/ >> > >> >>=========================================================================== >> >To unsubscribe, send email to [EMAIL PROTECTED] >> and include in the body >> >of the message "signoff JAVA3D-INTEREST". For >> general help, send email to >> >[EMAIL PROTECTED] and include in the body of >> the message "help". >> >> >=========================================================================== >> To unsubscribe, send email to [EMAIL PROTECTED] >> and include in the body >> of the message "signoff JAVA3D-INTEREST". For >> general help, send email to >> [EMAIL PROTECTED] and include in the body of the >> message "help". > > >__________________________________________________ >Do You Yahoo!? >Get email at your own domain with Yahoo! Mail. >http://personal.mail.yahoo.com/ > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
