Olivier BANASZAK wrote:

> First of all I understand that the idea is to provide end-users with a full
> package but I think that the planned install release (vs full install) is
> lacking, as most developpers willing to use xj3d technology allready have the
> latest releases of JRE and Java3D ext. installed...

We're working on it. Hopefully by the end of the week. The first goal is
to build CDs so that the web3d consortium can distribute it. Their
target audience is complete newbies so we have to build for that.
Alternatives are in the works and we have to work out a couple of bugs
in InstallShield. Once we have this done, rolling new versions each time
we come to a new release will be extremely simple.

> VRMLLoader class (BTW the package changed so J3dfly won't recognize it...)

As a big note - we do not support j3dfly's serialisation. Because of the
complexity of the VRML scenegraph - particularly the runtime structure
we have absolutely no intention of supporting the scenegraph
serialisation that j3dfly uses.

> - ImageTexture is still not rendered correctly, and that's quite disappointing
> for me :-(

We have to work on that. ImageTextures are rendered according to the
VRML specification as far as we know. If you can provide us with a test
case and an attached screenshot image to show how it does not meet the
spec we'll fix it pretty quickly. Note that what the spec says is the
default for OpenGL and also Java3D and it may well be a problem in your
misunderstanding of these criteria. Most of the time the "errors" that
people post are due to their lack of understanding of the specification.

> There seems to be a problem with a TextureTransform class that is not found

Correct. We have not implemented the full VRML97 specification yet. Our
goal is to develop the VRML200x spec and then build in backward
compatibilty afterwards. The next-gen spec builds profiles of nodes that
are supported and currently we only have the minimal profile support.
TextureTransform is not part of this minimal profile and therefore we
ignore it and print a small error message about that.

> Exploring the contents of all my installed jar extensions, the only
> TextureTransform class I was able to find happens to be located in the former
> x3d.jar released 02/08/01. How comes I can't find it anywhere in the new
> xj3d.jar, althougth it seems to be needed to achieve complete image texture
> rendering ? I suppose it may have been forgotten in the content creation or
> whatever, hasn't it ?

No. The TextureTransform class that you see is from the old Sun v1.0
implementation. We now no longer use _any_ classes from that code (ie
anything under com.sun has been deleted from the current working branch
of the repository).


--
Justin Couch                         http://www.vlc.com.au/~justin/
Freelance Java Consultant                  http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
-------------------------------------------------------------------
"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
                                              - Greg Bear, Slant
-------------------------------------------------------------------

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to