Hi
Yep I already got a new problem. :). Hope someone can help
me with this one.
I wonder how you can retrieve topology information from
a GeometryArray? I know you can get the VertexCoordinates,
TextureCoordinates and Colors but how can you get the topology?
For example which Vertex are connected with an edge with each
other?
EOF,
J.D.
--
Realtime Raytracer in JAVA
(http://www.antiflash.net/raytrace)
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