www.j3d.org has a Doom-like KeyBehavior class you might leverage off of.
http://www.j3d.org/utilities/keyboard.html

----- Original Message -----
From: "Daniel Blau Kahn" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, May 15, 2001 5:26 PM
Subject: [JAVA3D] Keyboard Navigation


> I am thinking about writing my own keyboard navigation since I want a
little
> more control than the KeyNavigatorBehavior class allows.  I know that some
of
> you have written your own keyboard navigation, and I was wondering how you
> chose to do it.  Did you write a class that subclasses off of Behavior or
is
> there a better way?  I've tried the above approach, but I can't seem to
get
> the arrow keys to register.  Any tips or sample code would be appreciated.
>
> --Danny
>
>
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