Hi all,

I'm trying to create a cave-like virtual environment using java3d. One of
the systems it should run on is SGI Onyx2 with 1 InfiniteReality card. I
want to use 2 perpendicular projection planes.

The problem is that
GraphicsEnvironment.getLocalGraphicsEnvironment().getScreenDevices() returns
only 1 device (although there are 2 projectors connected) and thus both
Canvases3D that I create are created in the same GraphicsConfiguration and
their getScreen3D() methods return the same Screen3D object. But I wanted to
set different TrackerBaseToImagePlate transformations for the particular
screens.

I thought that if I use the ircombine tool to create 2 graphic channels I
should also get 2 ScreenDevices in Java. Can someone help me?

The same problem do I have with SUN Enterprise450 with multiple Expert3D
cards in Xinerama modus (one large frame buffer).

Is it generally possible to have more Canvases3D on one Screen3D so that
every Canvas3D shows a different view? I don't want to use multiple viewing
platforms. Let's say that I want to simulate the CAVE projection planes on
my monitor. I have a PC with 1 graphic card, a virtual head tracking device
and I want to see what the 6 walls would look like.

Thanx

Lenka

--
Lenka Jerabkova
Rechenzentrum der RWTH Aachen
Seffenter Weg 23, D-52074 Aachen
Tel.: +49 241 80-4378, -4900
e-mail: [EMAIL PROTECTED]

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