Hi all, I'm trying to create a cave-like virtual environment using java3d. One of the systems it should run on is SGI Onyx2 with 1 InfiniteReality card. I want to use 2 perpendicular projection planes. The problem is that GraphicsEnvironment.getLocalGraphicsEnvironment().getScreenDevices() returns only 1 device (although there are 2 projectors connected) and thus both Canvases3D that I create are created in the same GraphicsConfiguration and their getScreen3D() methods return the same Screen3D object. But I wanted to set different TrackerBaseToImagePlate transformations for the particular screens. I thought that if I use the ircombine tool to create 2 graphic channels I should also get 2 ScreenDevices in Java. Can someone help me? The same problem do I have with SUN Enterprise450 with multiple Expert3D cards in Xinerama modus (one large frame buffer). Is it generally possible to have more Canvases3D on one Screen3D so that every Canvas3D shows a different view? I don't want to use multiple viewing platforms. Let's say that I want to simulate the CAVE projection planes on my monitor. I have a PC with 1 graphic card, a virtual head tracking device and I want to see what the 6 walls would look like. Thanx Lenka -- Lenka Jerabkova Rechenzentrum der RWTH Aachen Seffenter Weg 23, D-52074 Aachen Tel.: +49 241 80-4378, -4900 e-mail: [EMAIL PROTECTED] =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
