If you don't want to wait for the Overlay Library that David's offering, you
can look at the archives for some source he sent me on April 2nd.  With a
little bit of work, I was able to incorporate it into my scene and it looks
great.

----- Original Message -----
From: "Jonathan Kelly" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 11, 2001 7:46 PM
Subject: [JAVA3D] Overlaying text and 2D graphics on top of a Canvas3D....


> Hi everyone,
>
> As part of a project I'm working on, I need to overlay some text (and
> possibly some graphic images) on top of a Canvas3D.  The basic idea is to
> create a 'Heads-Up Display' on top of Java3D generated content.
>
> So far, I've tried overriding the Canvas3D paint() method, with no
> success.  I've also fiddled around with the J3DGraphics2D object returned
> by the Canvas3D getGraphics2D() method, also without success.
>
> Any help would be most appreciated.
>
> Thanks.
>
> Jonathan
>
> Jonathan Kelly
>
>
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