Hello,
Let me submit to you a little problem, that may be will seem really too easy
for some of you :
I wish to perform a shape3d animation that would combine a full rotation along
the z-axis with a return half rotation along the y-axis.
Revising the J3D documentation I read that two interpolators cannot target the
same object, although nothing prevents it only one would be effective in that
case. So my question is : is there a way to do it anyway, for this appears to
me as a necessary and an important feature. The only solution I can imagine is
using an intermediate TG ie adding the shape to TG1 along with alpha1 & RI1,
adding it to a BG, then adding this BG to TG2 with alpha2 and RI2 then finally
adding TG2 to rootBG. This solution looks awkward and ugly, am I missing
something ?
Thanks for your comments, best regards.
Olivier
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