Hello, I got it figured out by creating a new
TransparencyAttributes set its parameters to BLENDED,
0.0f, BLEND_SCR_ALPHA, BLEND_ONE_MINUS_SCR_ALPHA ...
then set that to an Appearance object.  It works but
it is a little bit dark compared to OGL or DX.

Thanks

> I'm not 100% sure but I think this is not possible
> in OGL nor in DX.
>
> EOF,
>  J.D.
>
> --
> Realtime Raytracer in JAVA
> (http://www.antiflash.net/raytrace)



__________________________________________________
Do You Yahoo!?
Get personalized email addresses from Yahoo! Mail
http://personal.mail.yahoo.com/

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to