I am currently using OrbitBehavior to translate, scale and rotate the
objects on the screen:
OrbitBehavior behavior = new OrbitBehavior (canvas3D,
OrbitBehavior.REVERSE_ALL);
behavior.setSchedulingBounds(new BoundingSphere(new Point3d(0,0,0),10.0));
simpleU.getViewingPlatform().setViewPlatformBehavior (behavior);
Is it possible for me to use picking to pick a selected object(rotate, scale
and translate it) when I use OrbitBehavior?
Todda
_________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".