From: "Yazel, David J." <[EMAIL PROTECTED]>
Sent: Tuesday, July 10, 2001 8:30 AM


> ...
> Note that under windows the lowest granularity of
System.currentTimeMillis()
> is 55 ms, which is abysmal and inappropriate for animation.
> ...

Probably true for W95, W98, WMe, etc., and highly unreliable at
that.  WNT and W2k seem to have a pretty stable granularity of
15 or so milliseconds - workable for animations if you feel it's
absolutely necessary to build your own simulation clock.

Kinda erodes that 'run anywhere' thing, though.

Cheers,
Fred Klingener

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