The VRML Loaders from Sun provided

  the highest level of functionality for
  loading VRML files into Java3d ...

  -- and still do --

  ~~ please ~~ correct me ... if any other
  VRML loader is more capable for loading
  VRML into Java3d and rendering it with
  animation.

" VRML-97 Loaders, Docs: com.sun.j3d.loader.vrml97 "
--------------------------------------------------
http://www.web3d.org/TaskGroups/x3d/sun/doc/


|  > Does anyone know where there may be
|  >
|  > file loaders available to the public ?
|  >
|
|  Just here:
|
|  http://www.j3d.org/utilities/loaders.html
|
|   [  Daniel Moscoso wrote to Java3d-interest, edited ]
|
  http://archives.java.sun.com/cgi-bin/wa?
   A2=ind0107&L=java3d-interest&P=28754

  No, that's not all, and I don't think they are the most capable.

My current version of the loaders load VRML-97 with:

  - H-Anim Avatar Animation ( through PROTO defs )
  ----------------------------
  -  Sphere, Cylinder, Box, Cone
  -  Faceted Meshes
  -  image / texture mapping
  -  animation
  -  PROTOs
  -  Sensors ( ie. mouse click triggers animation )

These VRML Loaders are important for:

  - Java3d developers
  - MPEG-4 developers
  - H-Anim developers
  - VRML developers
  - animation on the web & off.

  These capabilities are _ DEMONSTRATED _ in
the ".mov" movie animation below.

  It's not perfect, but it loads many VRML files
including Web3d's H-Anim models with 'Gestures'
( Run / Walk / Jump / Throw )

" Load VRML into your Java3d Program, make a Movie "
--------------------------------, play a game on-line.
http://www.frontiernet.net/~imaging/java3d_and_vrml.html
http://www.frontiernet.net/~imaging/nurbs.html
http://home.rochester.rr.com/javajava/media/
  darts_animation_movie.mov
http://www.frontiernet.net/~imaging/shout3d/models/
  H-Anim/darts_animation_VRML.wrl


The "Core Web3d" book by  Aaron Walsh also is also critical
of the VRML Loaders, and claims they fail ( though mine work )
and Mr. Walsh credits Justin Couch for contributing to the
Java3d section that indicates the VRML Loaders fail ...

Web3d's H-Anim, MPEG-4, and VRML standards are at
a critical point, and I hope that Mr. Walsh would
update the web site to properly indicate that the
Java3d VMRL Loaders can be used to for H-Anim Animation.

  It's Java ... you have the source ...

  Mr. Walsh --  in the book -- promised updates on the web
site, but all we have is the book which states incorretly
that the VRML Loaders don't work ... which is not true.

  http://www.coreweb3d.com/chapters.htm
  http://www.coreweb3d.com/code/
  http://www.coreweb3d.com/code/13/
     Listing%2013.3%20VView%20(Example%202).java


I have demos of 3d animation with Java 1.1 on
the web:

" Darts Game On-Line "  -- same Avatar as above !
--------------------  Java3d: Fast, Java 1.1: Portable.
http://www.frontiernet.net/~imaging/avatar_builder.html

  but not with Java3d because it requires huge downloads
and restrictions as to the placement of the VRML files.

  I do have Java3d running in the Forte browser window ...
but that's Java in Java and not Java in non-java browser.


Java3d has been on the web more than a year with
the good old VRML Loaders:

"Java3D Racing Game on the Web with vrml97.jar Loader"
-----------------------------------------------------
  http://www.arcadia.spb.ru/java3d/DrivingSimulator.htm
  |
  http://archives.java.sun.com/cgi-bin/wa?
       A2=ind0006&L=java3d-interest&P=R4164

And now we have __ NEW __ companies entering
doing 3d VRML animation on the web with Java3d
and the H-Anim Avatars using Web3d's VRML ...

| - H-ANIM 1.1 compatible
| - VRML97 compatible  ...
| - Support Avatar animation
| - Support uploading picture for facial modification
|
  http://www.gomid.com/sub/products/avatar.htm

|  With  iConnecter, all the web applications
|  are consolidated on the single unified
|  platform. iConnecter uses standardized
| technology and allows building simple
| structured and concentrated Global Community
| in 3D virtual world.
|
http://www.gomid.com/sub/products/product.htm


I post about the loaders & vrml with Java3d periodically
(June 6):

| _ Java3D & VRML _ " installing Java3D...is now well documented "
| --------------------------------------------
| http://www.web3D.org/TaskGroups/x3d/Xj3D/HowToInstall.html
| http://www.java.sun.com/products/java-media/3D/index.html
| http://www.web3d.org/TaskGroups/x3d/sun/cvs.html
| http://h-anim.org/
|
| | The Java3D open-source Loader ... by Rick Goldberg, ...
|
http://www.web3d.org/TaskGroups/source/hypermail/2001/0584.html
http://archives.java.sun.com/cgi-bin/wa?A2=ind0106
  &L=java3d-interest&P=16752

" Sun Xj3D CVS Repository "
--------------------------
http://www.web3d.org/TaskGroups/x3d/sun/cvsold.html
http://www.web3d.org/TaskGroups/x3d/sun/

" xj3d source ( 04/11/00 ) " & binaries ( 10-28-99 )
----------------------------
http://www.web3d.org/TaskGroups/x3d/sun/xj3d_src_041100.jar
http://www.web3d.org/TaskGroups/x3d/sun/x3d.zip
http://www.web3d.org/TaskGroups/x3d/sun/x3d_demo.jar

The 'old' loaders from Sun aren't being updated but
are compact, stable, and provide lots of functionality.

|  Xj3D Architectural Overview
| ---------------------------
|  Draft: 0.31
|
| Author: Rick Goldberg, ...
|
| Description
|
|  Xj3D, the name, is shorthand for X3D/vrml-java3d
| which grew out of the Web3D vrml-java3d Working
| Group project.
|
|  Vrml-java3d is an open source VRML97 system written
| in Java using Java 3D. As part of a continued effort
| to advance web based 3D graphics, Xj3D is an
| evolutionary step towards an XML based DOM for 3D and
| is a first pass implementation of design criteria
| presented by Web3D's X3D Task Group contributors.  ...
|
|
| (17 September 1999)
|
http://www.web3d.org/TaskGroups/x3d/sun/xj3d-arch-over.html

VRML-97 Loaders Status Circa December, 1999
|
| # dtd update activity:
| #
| # rmgold 12/2/99
| #       merged and verified Don's update vs. xeena  ...
| #       cleaned up Protos, ProtoDefines, ...
| #       removed eventIn/Out/exposed's ...
| #       need to fix script better
| #
| # brutzman 12/1/99
| #       Coordinate's 'point' attribute .. changed ...
| #         from #REQUIRED to #IMPLIED ...
| #         in order to match VRML 97 spec.
| #
http://www.web3d.org/TaskGroups/x3d/sun/latest.html

| This Working Group has been successful and has
| morphed into something else .
|
| Please check out the __ Xj3D CVS Repository __
|
| [ http://www.web3d.org/TaskGroups/x3d/sun/cvs.html ]
|
http://www.web3d.org/WorkingGroups/vrml-java3d/

  Recently Justin Couch wrote vulgar and false statements
regarding the functionality of the VRML Loaders
developed at Sun, his statements were challenged by a
Sun engineer:

" VRML Loaders for Java3d: The Sun Loaders Worked "
  --------------------------------------------------------
  http://www.web3d.org/TaskGroups/source/hypermail/2001/0591.html


  |  Sun's Rick Goldberg _ * DID *_ write the origianl VRML Loaders
  |
  |  which I have used ( very happily ) since January, 2000 ...
  |
  |  Java3d & H-Anim VRML with PROTOs, ... Sensors, Gestures ....
  |
  |  Cindy B.'s Nancy with Walk / Run / Jump ... Java3d and Shout3d.
  |
  http://www.vrml.org/WorkingGroups/h-anim/hypermail/2001/0147.html

My version of the old VRML-97 loaders is heavily
modifiied and may be more capable than the one above.

VRML for your Java3d from a Java 1.1 application
.... soon ...

Java & VRML give you portability & scalability:

Java3d where hardware support is available,
Java 1.1 & J2ME elsewhere ( PDAs, phones, & the Web ).

  --  Paul, Java Developer & Web Animator
  ------------------------------------
"Imaging the Imagined: Modeling with Math & a Keyboard"

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