Hi All ( and specifically to Paul Pantera ) I gather from the GeometryInfo API that it can "indexify" unindexed geometry. What I would like to know is whether GeometryInfo uses any kind of tolerance to merge nearly coincident vertices ( for example, floats differing simply by round-offs ). If so, what is the value of this tolerance ? Thanks in advance Raj Vaidya _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
