Hi Vegand!

I�m glad to se that I�m not the only one with this problem. I have still not
found out how to pick linesArrays/lineStripArrays by GEOMETRY. But I can
pick them by their BOUNDS. Unfortunately this is not a god solution because
many lines appear very close to eachother. When I pick a line I dont know
which line I picked because their bounds overlap. Maybe I can use your
solution. But since I have a lot of lines it may consume too much memory in
creating a surface for every line?

Please inform me if you find out more about this.

Thanks a lot!

Todda

>
>Sub: Problems with picking LineStripArrays and LineArrays
>                ( recently reported by Tor Einar Kj�rkleiv)
>
>Hi
>
>I  had  reported  an  identical  problem  on  July  12  with  respect
>to  picking  wireframe  objects  (constructed  using  linearrays  and
>linearrays ByRef).  I have been  using Parallel Projection,  and have
>tried tolerances of 2.0f and 4.0f.  Still, I have problems in picking
>some wireframe  geometries, especially those whose  dimensions are of
>the order  of 1000.0f  or so.  I am using  the standard  Picking APIs
>(PickMouseTranslate/Rotate/Zoom).
>
>Please let  me know if  you have any  suggestions. I should  add here
>that surfaces get  picked quite easily, and whenever  I have problems
>in picking  a wireframe I usually  wrap the wireframe with  a surface
>and then proceed with the pick op.
>
>Thanks
>
>Raj Vaidya
>
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