I'm running a P2 450 Mhz, 256 MB PC 100 Ram, 16 MB TNT1 graphics card,
NVidia 12.41 drivers, Windows 2000, and JDK 1.3.1 with Java3D 1.2.1_02.

I have a simple world that just has some cubes in it.  The cubes move around
according to keyboard input.  Normally, this runs at about 40-60 FPS.
However, when I turn on Scene AntiAliasing, it goes down to about 10 SECONDS
PER FRAME, and sucks up all the CPU in doing so.

I check that scene antialiasing is available on the Canvas3D.  It returns
true.

Why is this so slow?  Is it that my TNT does not support this feature?

Is this faster with JDK 1.4?  If so, how much faster (given that it is
totally useless as it is now.)?

Will Java3D 1.3 solve this or do I just need to get a bigger CPU/Graphics
card?

Thanks,

Mike

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