Thank you very much for your advice!!!!
Gianni
----- Original Message -----
From: "Pillai Anand" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, October 30, 2001 3:27 PM
Subject: Re: [JAVA3D] Very simple question!!


> I think this can be done by
>
>   Get your line into an AxisAngle4f. This can be done by getting
>   the 1st and last pts of the LineArray, creating a Vector3f from
>   the two tuples and normalizing the Vector. Get the vector direction
>   as a Tuple3f or a float[]. Get the x,y,z of the direction. Make an
>   AxisAngle4f by
>
>   AxisAngle4f AxsAngle = new AxisAngle4f(x,y,z, angle);
>
>   Set your Shape3D's transform3D to this rotation.
>
>   TransformGroup tgroup = (TransformGroup) s3d.getParent();
>   Transform3D t3d = tgroup.getTransform();
>
>    t3d.setRotation(AxsAngle);
>
> Anand
>
> --- Gianni Riccio <[EMAIL PROTECTED]> wrote:
> > Hi all,
> >
> > I have a little problem with my applet!
> > I want rotate my shape3D around a LineArray.
> > How can I do this rotation?Is there a method like
> > rotX(angle),rotY(angle),rotZ(angle) for a generic Line?
> >
> > Thanks very much
> > Gianni
> >
>
>
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