Check out the Flexporter system. This is a free MAX plugin for exporting models with skin and bone animation. We are using it to move physique mapped bipeds from MAX into Cosm. There are a few limitation, but they are the result of limitations within character studio, not the export itself. You must use blended rigid links for the mapping of bone to vertice. This means some of the deformation's are not supported. You can get the keyframe animations in quaterions for the joint rotations and vectors for the joint position changes. Flexporter also has the ability to configure the output format by writing a plugin for the plugin. I don't have the link handy, but a google search on some keywords like flexporter, max, animation, etc should find it.
Also if you are writing an animation system you might find the following link useful: http://www.cosm-game.com/dev_skinbones.htm David Yazel -----Original Message----- From: Shane Blake [mailto:[EMAIL PROTECTED]] Sent: Tuesday, November 13, 2001 12:50 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] maya or 3dstudio models I have found them a little on the light side, ie no way of extracting the animation keyframe information, ...so once I have the animation code in J3D i will be writing a 3ds max exporter for j3d - Shane **************************************************************************** ************* Caution - This e-mail and it's contents contain privileged information that is intended solely for the recipient. If you are not the intended recipient you are hereby notified that any use, dissemination, distribution or reproduction of this e-mail is prohibited. If you have received this e-mail in error please notify the Postmaster at [EMAIL PROTECTED] immediately. Any views expressed in this e-mail are of the sender and may not necessarily reflect the views of ACI Packaging **************************************************************************** ************* =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
