Karl-

Check my previous posts.  I included an example application
called BasicRecipeJ3D.java + DisparityBehavior.java,

The answers to your questions are:

1) Yes.  Just add some lines related to stereo--again
in a previous post by yours truly.  Don't forgot to
include the command line options for stereo as
well.  BIG ISSUE: Java3D may not support stereo
on your card!--even if your card supports stereo -
Java3D may not with that card.  Look under
stereo in the archives.

2)  No.  Everything should work in full screen
or in a JFrame, etc.  Full screen doesn't matter.

3)  Not sure but I think the answer is yes.  Again,
most of this depends on the graphics card in
use so if your client has the proper card then
everything should be fine.

Cheers-

Alex
----- Original Message -----
From: "Karl Parry" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, November 22, 2001 5:44 AM
Subject: [JAVA3D] 3D 'flicker' glasses -- is this the way to do it??


> Hi,
>
> I have a few questions, not very difficult probably,
> but I'm new to this Java3D thing!
>
> 1. I want to use 3D 'flicker' glasses with my Java3D
> application, is this a case of simply attaching the
> relevent code to an existing program or will I ahve to
> go into much detail? Has anyone else done this type of
> thing?
>
> 2. While using the flicker glasses does the program
> have to run full screen to get the 3D effects, or can
> it be windowed?
>
> 3. Can all these things be combined to produced an
> applet to run from within a web browser?
>
> Probably you are all thinking, is this guy stupid or
> what..But I amtrying to see whether I should boldly go
> forward with this Java3D lark or pack it in and stick
> with OpenGL. Thing is I like the way java can be used
> in a browser very easily!
>
> Cheers
> KP
>
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