Hi Christoph, If you keep in troubles on this issue under SimpleUniverse, try to use VirtualUniverse, then it will work fine....�:0).Thomas
>From: Christoph Wille <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: [JAVA3D] LOCAL_TO_VWORLD_READ ???? >Date: Mon, 26 Nov 2001 23:36:13 +0100 > >Hi, > >I'd like to get the absolute coordinates of the vertices of an object. To >do this I think that I'll have to multiply the local coordinate of that >vertice with the local_to_vworld_transform matrix. >However I'm not allowed to read the local_to_vworld_transform. > >Can anyone please tell me wheter I'm on the right way and where that I'll >have to change permissions?? > >Thanx a lot in advance > >Chris > > _________________________________________________________________ Downloaden Sie MSN Explorer kostenlos unter http://explorer.msn.de/intl.asp =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
