Hi Christoph,
If you keep in troubles on this issue under SimpleUniverse, try to use
VirtualUniverse, then it will work fine....�:0).Thomas


>From: Christoph Wille <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] LOCAL_TO_VWORLD_READ ????
>Date: Mon, 26 Nov 2001 23:36:13 +0100
>
>Hi,
>
>I'd like to get the absolute coordinates of the vertices of an object. To
>do this I think that I'll have to multiply the local coordinate of that
>vertice with the local_to_vworld_transform matrix.
>However I'm not allowed to read the local_to_vworld_transform.
>
>Can anyone please tell me wheter I'm on the right way and where that I'll
>have to change permissions??
>
>Thanx a lot in advance
>
>Chris
>
>


_________________________________________________________________
Downloaden Sie MSN Explorer kostenlos unter http://explorer.msn.de/intl.asp

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to