I don't know how to make the point 1, but You must think a thing, you are
using a
rotPosPathInterpolator, so reversing Alpha will cause what? rotating the
opposite, maybe!!

I will consider the posibility of changing (reversing) the path in runtime.

I hope someone give us better solutions.

Regards
----- Original Message -----
From: "Mike Butt" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 06, 2001 4:57 PM
Subject: [JAVA3D] Alpha Manipulation


> I am building an application at the moment and need some interpolator
> control.  I can pause/unpause an interpolator smoothly manipulating alpha
> and can also make it jump to different points in the interpolator.
>
> I have read the other mail but cannot find an answer to the following
> questions.
>
> 1)How do I reverse alpha to get the interpolator going in the other
> direction?
>
> 2)How do I slow down/speed up the interpolator using the alpha object so
> that the animation is not jumping around the path?
>
> 3)Will i need to "extends" the alpha class to perform this sort of
> functionality?
>
> I am using a rotPosPathInterpolator for the points in the animation.
>
> Any help much appreciated,
>
> Regards,
>
> Mike Butt
>
>
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