I just wanted to say that we were able to run our project on Linux and
Windows with almost no modification using java3d 1.3.   In fact the only
modification which we needed to make was to correct what was really a bug.
We were calling setValidVertexCount() on a GeometryStripArray, which makes
no sense but was allowed under Java3d 1.2.1.  Our framerates improved 140
percent and our multitextured terrain took on an even better look than
before.  In addition certain scenes which before dropped the framerate by 50
percent now only drop 1 or 2 fps.  Thanks for all the good work!

Dave Yazel

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