You must use the CapturingCanvas3D. ----- Original Message ----- From: "« - - ïªn +äßàngå¥ - - »" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, February 01, 2002 4:18 PM Subject: [JAVA3D] screen capture
> i followed what the j3d faq mentioned re screen capturing > and even used the code given. but the images produced by > it are all blank, nothing but black. these lines were used > to take the pic. > > canvas3D.writeJPEG_ = true; > canvas3D.repaint(); > > using the CapturingCanvas3D class. any sugestion? > thanks in advance. > > - ian > > __________________________________ > www.edsamail.com > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".