Hello,

I'd like to know if there is a way to set a shape3D to be not computed by the 
processor and the graphic card at a given time. I tryed to use 
renderingAttributes.isVisible(false) but it is always so slow than before. I looked 
for switch node but as I have a lot of shape3D , I'am afraid that the memory will 
suffer ...

Someone have an idea ?

Thanks

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