Dear members;

I have a small question for the Java3D list:

I have a Shape3D object (usually a rectangular prism) and a plane which
is described by a normal vector and a point on it. How can I find the
intersection points of  the Shape3D object with this plane. I can find
the intersection points by some mathematical calculations (e.g. solving
the equation of the plane with the equations of the lines of the Shape3D
object).

Is this the right way to do this job. Does Java3D have a simple function
which deals with this?

I will appraciate any help.

Kind regards

Murat

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