Dear members; I have a small question for the Java3D list:
I have a Shape3D object (usually a rectangular prism) and a plane which is described by a normal vector and a point on it. How can I find the intersection points of the Shape3D object with this plane. I can find the intersection points by some mathematical calculations (e.g. solving the equation of the plane with the equations of the lines of the Shape3D object). Is this the right way to do this job. Does Java3D have a simple function which deals with this? I will appraciate any help. Kind regards Murat =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
