I need to create some models that use alpha transparency in the textures (example being trees, fences with transparent areas between slats such as in the Sun Java Fly demo, etc, etc.), but can't figure out what to use to create the geometry, and therefore which loader to use.  
 
Transparency is cake in 3DS Studio Max, and 3DS files are the ones I work with the most (using the StarFire loader), but the opacity doesn't get imported, and the transparent areas show solid black.  I don't wish to get into modifying or creating any loaders.  I know this can be done because of the Sun Fly demo.
 
If VRML/WRL format is the way to go for this (again, such as the Fly demo contains), what's some software that can create the right kind of texture-based transparency to load in Java3D?  If not, what are the alternatives?
 
BTW--for those of you looking for samples of Java3D games in action, our MMORPG project is an open beta, and is currently on-line.  I welcome any comments/critism.
 
Scott
Virtopia 3D Project

Reply via email to